Conscience is a universal role-play Trait that allows characters to evaluate their conduct with relation to what is "right" and "wrong." A character's moral judgment with Conscience stems from her attitude and outlook. Conscience factors into the difficulty of many rolls to avoid committing a transgression, and GMs may call for Conscience rolls to see if a character must spend Willpower to perform a particular, unsavory action. A character with high Conscience score feels remorse for transgressions, while a character with a lower Conscience may be a bit more callous or ethically lax.

Role-play Downside: People with high Conscience are generally caring, compassionate individuals that understand the value of life and feel remorse when it is snuffed. Additionally, they may feel remiss to break accepted laws. An interesting problem arises when a respect for life conflicts with an accepted law that demands a creature's death. High Conscience demands that a character keeps these things in mind.

  • Note: Conscience is what prevents a Vampire from succumbing to the Beast, by defining the Beast's urges as unacceptable. Additionally, Conscience determines whether or not a character loses Humanity by committing acts that do not uphold her moral code.
  1. Uncaring
  2. Normal
  3. Ethical
  4. Righteous
  5. Remorseful
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