Background Cost: 7Edit
Guardian of the ancient sands, Sphinx is strong, wise and does not suffer fools gladly. She is deadly with claw and fang but prefers to outriddle her opponents. Sphinx takes under her wing only Garou with sharp wits and clever tongues.
So long as Sphinx remains happy with her children, each one gains 1 Honor and an extra point of Wits. The pack also gains +3 Enigmas.
Sphinx's children may never refuse a riddle contest; depending on the difficulty of such games, they may gain or lose Honor depending on the outcome of the contest (Storyteller's discretion).
Source: Werewolf Player’s Guide 2nd ed