Avalanche (Rank 4)Edit
The Garou must be in a mountainous or otherwise tectonically unstable area. The Garou causes an avalanche, mudslide, etc. to engulf his foes. This Gift is taught by an earth elemental.
The Garou spends one Gnosis point and rolls Manipulation + Survival (difficulty determined by the Storyteller based on the instability of the terrain). The more successes, the more powerful the effect. On a botch, the Garou is caught in the avalanche.
Source: 2nd ed WWtA Corebook